Back in the cockpit
Original missions in a modern native engine: weapons, heat, damage, AI and objectives. Fly with keyboard, mouse or a standard gamepad.
Independent project / In development
MechWarrior 2: Mercenaries,
rebuilt for modern machines.
OpenMercs is an independent reimplementation of Mercenaries Titanium. Fly the original missions, run your company, and follow an evolving Enhanced experience.
01 / Field report
≈ 6 MIN / 1080p / 60 FPS Source recording
OPENMERCS / DEVELOPMENT PREVIEWLoads the YouTube player. Playback starts when you press play.
Six minutes of gameplay across three environments, with weather effects and combat. Recorded at 1080p, 60 fps. Initial preview: separate development capture.
Watch on YouTube (opens in a new tab)Follow the next steps. Share feedback. Meet the community.
Find your company02 / The project
The cockpit is only half the story.
There’s a company counting on you.

Original missions in a modern native engine: weapons, heat, damage, AI and objectives. Fly with keyboard, mouse or a standard gamepad.
Choose contracts, recover salvage, repair your Mechs, manage personnel and tune loadouts in the MechLab. Every deployment carries back into the campaign.
Classic provides a reference for the original behavior. Enhanced opens the way for remade visuals, richer terrain and experimental seated VR.
Explore the development statusWritten in Rust, with wgpu rendering and replay-based development checks. Preservation at its core; room to evolve.
03 / Development imagery
Cockpits, company life and worlds in progress.
Open any capture for the full view.

Cockpit / Enhanced
October Enhanced development self-test. Remade cockpit and canyon environment; integration review pending.

Company / MechLab
13 October 2026 runtime review fixture. MechLab over the 3D bay; test data, predating the latest integration stage.

Company / Mech Bay
13 October 2026 runtime room review. A staged Mech Bay view, predating the latest integration stage.

World / Starport
13 October 2026 runtime room review. A staged Starport view, predating the latest integration stage.

World / Terrain
October recipe 5 terrain review. Developer camera without a gameplay HUD; integration review pending.

Company / Personnel
13 October 2026 runtime review fixture. Personnel interface with test data, predating the latest integration stage.

Cockpit / Chase view
October Enhanced development self-test. External chase view; integration review pending.

Cockpit / Experimental VR
Scripted single-eye VR development review. Experimental OpenXR work; not a headset compatibility certification.
Development images, not release screenshots. October room and UI captures are runtime review fixtures; newer world and VR work is still under review.
04 / Development log
SNAPSHOT /
Playable missions and a company to run. The next chapter brings a richer world and a new view from the cockpit.
Implemented
Integration review
Implemented in a separate development integration. Latest-stage owner flights and acceptance remain pending.
Future plans
No public download or release date yet.
05 / Good to know
A few answers for returning pilots
and new recruits.
Yes. You’ll supply game data from your own legitimate copy of MechWarrior 2: Mercenaries Titanium. The intended release includes the new engine and a local importer, without the original game’s content.
No public download is available yet, and no release date has been announced. An initial release is planned. Follow development for availability news.
The repository is currently private. A public repository is planned for the initial release; a public source license has not yet been announced.
Experimental seated VR mission play is implemented through OpenXR in the development integration, including stereo rendering, head tracking and controller input. Integration review, headset presentation and performance work are ongoing. No standalone headset release is announced.
Windows leads development. Broader platform validation is ongoing; release platforms and system requirements will be announced with a release.
NetMech multiplayer and campaign co-op are planned for a future version. The current development build is native and single-player; no browser-playable build is available.
No. OpenMercs is an independent, non-commercial project, unaffiliated with the owners of MechWarrior and BattleTech.
06 / Stay in the loop
Follow progress, talk Mechs and help shape what comes next. Join the OpenMercs Discord, or find the project in the MechWarrior 2 community.
Support development
If you’d like to support OpenMercs, you can contribute through Ko-fi.